Enrique De la Garza
edlgm
About Me
CG Supervisor by day, Amateur Character Artist and Pipeline Dev by night
専門知識
CG Supervisor
業界:
Advertising / Motion Graphics | Design
Connect
LOCATION
Los Angeles,
United States
ウェブサイト
Houdini Engine
Availability
I am currently employed at Frame48
Recent Forum Posts
Non-stop scene update 2026年1月12日16:51
It’s a known bug and there was an RFE open cant remember the number.
It’s an issue with the usdpreview surface you can get rid of it temporarily if you make sure your materials are set to render purpose only. Thats the only thing seems to work for me!
It’s an issue with the usdpreview surface you can get rid of it temporarily if you make sure your materials are set to render purpose only. Thats the only thing seems to work for me!
No UDIM support on Stencil Maps? 2025年10月31日2:33
Just wondering if this is a known limitation. Can't seem to make any of the usual tokens for UDIMS work .
Karma Denoise Error 2025年10月27日20:18
Should be fixed on new daily build for 21.0.514