Neo Lee

ifree

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Are ray level outputs such as 'P', 'Depth', or 'UV' broken in H20? 2023年11月29日4:50

Everything works well with the latest build of 539 except that AOV should be designated as Color not Vector3 in Karma Material Builder.

Are ray level outputs such as 'P', 'Depth', or 'UV' broken in H20? 2023年11月28日23:25

jsmack
ifree
But uv is output per polygon rather than per geometry with source type intrinsic, and none with source type primvar.

right, the ray:uv output is the face parametric. For the primvar, use 'st' or check your spreadsheet for the actual primvar name.
Thanks, jsmack. Using 'st' solved the problem.

Are ray level outputs such as 'P', 'Depth', or 'UV' broken in H20? 2023年11月28日21:20

jsmack
ifree
Yeh, 'P' is output in the extra vars!
But, how can I output 'Depth'?
It also seems like aov of vector variables is not working in Karma Material Builder.

You should be able to add it in the extra vars, there is a preset called "depth (camera space)"

Thanks, jsmack, it works alright.
But uv is output per polygon rather than per geometry with source type intrinsic, and none with source type primvar.