Kobi Ohanna
kobiohanna
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Houdini Engine
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Recent Forum Posts
pre-animated FBX 2026年3月19日22:43
what is the correct way to handle pre animated FBX, for example a walk cycle?
I tried to use keyframes but looks weird
I tried to use keyframes but looks weird
Changing frame rate of animated FBX 2025年11月17日4:40
Hi,
my project is at 25FPS, when using FBX character import (multiple animations)and building the tree for animation, scale etc. my character is shifting and not base on the ground, I've been told this is occurs because of FBX frame rate, how can i change my character importer frame rate?
When using UI to import FBX there is a box for override FPS but than i don't get all the animations built in.
Thanks
my project is at 25FPS, when using FBX character import (multiple animations)and building the tree for animation, scale etc. my character is shifting and not base on the ground, I've been told this is occurs because of FBX frame rate, how can i change my character importer frame rate?
When using UI to import FBX there is a box for override FPS but than i don't get all the animations built in.
Thanks
MPM wall brick simulation 2025年7月7日15:11
Hi
can I use MPM for brick simulation?
If yes what is your recommended settings
can I use MPM for brick simulation?
If yes what is your recommended settings