Stu Cooke

stucooke

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Getting Almost Constant Karma XPU errors... 2026年8月4日10:23

brians
stucooke
Okay, I tried 610 and experienced more stability but had the same problem eventually. I have attempted to render in smaller batches of frames and that seems to help, but it does seem like the more you use Karma, the more it's likely to happen.

Even if I am just using it in the viewport to review what I'm working on with single frames, half resolution, it will eventually trigger.

Requires resetting the computer again.

I am trying 580 now.

I know 580 worked for you, but did you have a chance to try 595?

Yes, I tried 595 and got the same crash issue.

Getting Almost Constant Karma XPU errors... 2026年8月2日14:29

mzigaib
stucooke
Okay, I tried 610 and experienced more stability but had the same problem eventually. I have attempted to render in smaller batches of frames and that seems to help, but it does seem like the more you use Karma, the more it's likely to happen.

Even if I am just using it in the viewport to review what I'm working on with single frames, half resolution, it will eventually trigger.

Requires resetting the computer again.

I am trying 580 now.

That is exactly what happens with me on Fedora 44 cinnamon X11 with those drivers.

You mean that it crashes with those drivers? Or is the video link meant to show?

Are Copernicus textures meant to update in the viewport? 2026年8月2日14:27

For anyone else struggling with updates in this way, firstly, this was user error. I thought something in my texture wasn't updating. It was - I was confused about what map I had in Copernicus was powering the final look of the texture.

Once I realized that, it was updating properly.

So my bad - if you're struggling, firstly, make sure you understand your copernicus flow...

I'm sure that's obvious to most...