FOUNDATIONS | OVERVIEW
This overview chapter contains general information about Houdini that will help you get started with important concepts and ideas. While at first, you might not understand what it all means, this chapter will be a valuable reference point as you work through the foundation tutorials and build up your knowledge.
If you already work with 3D software then learning Houdini will be a transfer of existing skills. You will learn how to interactively build-up shots using the scene view and shelf tools, then how to work with the nodes and networks to take advantage of Houdini’s procedural nature.
If you are new to 3D and Computer Graphics then Houdini is a great package to start with. The Foundations material assumes some general knowledge, therefore you may want to read up on CG concepts that you are unfamiliar with. In the end, Houdini will help you achieve a deeper understanding of what goes on under the hood of not only Houdini but other 3D apps as well.