Project file can be purchased here:

https://gumroad.com/davidtorno


More tutorials at https://fendrafx.com

This week I am breaking down my entry for day 12 Valley. I'll walk you creating a series of houses along a river bank with trees all around. Some simple ways to generate a mountain range using curves, riverbed with noise and VEX, as well as simple little randomized houses using creative VEX solutions. This highly stylized render is dependent on the Redshift3D render engine, and Optix Denoise feature.

Some highlight points of the breakdown video:

  • 00:00:00 - Overview
  • 00:02:34 - Mountains build
  • 00:35:51 - Houses build
  • 00:58:32 - House roofs build
  • 01:04:05 - House grass build
  • 01:22:05 - Trees build
  • 01:32:39 - Riverbed build
  • 01:44:20 - Camera settings
  • 01:48:43 - Lighting
  • 01:49:20 - Redshift3D materials
  • 01:52:15 - Render settings
  • 01:53:10 - opflag expression build
  • 01:56:14 - Render settings continued
  • 01:59:56 - Project specs expression

CREATED BY

DAVID TORNO

Houdini Educator and Consultant

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