Lessons
How to Create Thruster FX
Learn how to create cinematic jet-engine flames in Houdini 21. Learn the new Pyro Thruster tools to build procedural, non-simulation exhausts from simple polygon inputs. Shape a base thruster with length, jitter, thickness ramps, temperature and color, voxel controls, noise, distortion, and optional particles. Build a multi-layer system with outer plasma bulges, rings, and a dynamic core, then consolidate density and temperature for clean handoff. Finish in Solaris and Karma by importing with SOP Import, assigning Pyro shaders and geometry lights, setting dome lighting and fog, enabling tone mapping and denoising, managing AOVs, and rendering a polished sequence ready for reuse.
1:16:21
Small MPM: Simulating falling snow
Not every simulation needs a ton of RAM, a supercomputer CPU and massive amounts of storage. Let's embrace smol sims, even with complex solvers like FLIP or MPM, and build a relaxing winter scene that takes just 10 minutes to sim and 5GB of cache data!
All assets used in this scene were downloaded from polyhaven.com
0:26:45
Houdini Content