Retiming Ocean Spectra & The Pragmatic Approach to Solving Technical Problems in VFX
YUNUS BALCIOGLU
When you have complex ocean spectra layered together using masks with varying speeds, and even animated timescales, retiming them while keeping the same approved look becomes a technical challenge. In this lesson you will see how to achieve this as a procedural post retime operation, without having to modify any ocean spectra individually. We will also look at how to approach solving technical problems in VFX production using Houdini.