Muscles Masterclass
Advanced & Special Topics
These videos build on the concepts covered in the Essentials part of this Houdini 20.5 Muscle masterclass series. Although this section is described as “advanced” - it is still aimed to be accessible to users of all levels. What differentiates this from the Essentials section is that none of these approaches are critical for getting a muscle setup up and running. However, these videos cover topics that can help speed up your workflow or push your results to the next level. The example files will be available for download to follow along.
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6. Alternative Procedural Methods to Muscle Paint
Hip file procedural_muscle_masks.hip
We give examples of how you can edit or replace some of your muscle masks without using Muscle Paint - namely using procedural methods. The advantage of this is you reduce issues caused by Muscle Paint recache strokes not working - so your masks are a bit more stable to various changes to the inputs. We start off by looking at the tendon mask and how there are certain muscles with more complex shapes where the automatic tendon regions are wrong. We show how you can use the point positions to find the distance along the axis perpendicular to the tendon edge and control the tendon falloff. We also demonstrate how to procedurally create a Muscle Glue mask down the center of your model.