162922
162922
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Dynamic Bones Nov. 16, 2018, 9:52 a.m.
Is there a way to simulate (a chain of) bones with DOPs and bake the simulation to keyframes on the bones? Similar to Maya's nHair and Dynamic Joints bonus tool. I know about the RBD to FBX tool, but this only works for destruction and I want to simulate bones for small details in character rigs.