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C4D20 CAMERA to HOUDINI 17.5 Aug. 8, 2019, 4:01 p.m.

Please, I need a step be step explanation of how to export a Camera & target from C4D to Houdini.
Everytime I import the Ablemic file into Houdini, I only get an Ablemic node called camera, but no camera!
I changed my units from meter to centimeter, and adjusted scale to .01. Not sure if this is correct either.
What am I doing wrong???
Please explain step be step.

I'm creating an ocean flyover of a vessel on a large scale so I thought I would marry the model with the ocean in post.
Houdini is really struggling if I bring everything into Houdini to the point where I can't navigate the camera properly.
My system is strong, 128gb ram, dual Quadro P5000's, Threadripper 1950 blah, blah, blah…

Obviously it's all human error!

Thank you.

Only seeing box display for volumetrics July 23, 2019, 1:47 p.m.

All I see is a primitive boundry box

When I view in RenderMode, all is fine.

Only seeing box display for volumetrics July 23, 2019, 12:45 p.m.

Explosion, isooffset, volumevisualization nodes all display as noundry boxes in sceneview.
Have tried SMOOTHSHADED option. Does not show.
Geometry displays fine. As expected.

Volumes render correctly in Renderview, and export properly.

How can I see a preview of my volumetrics instead of a boundry box in the Sceneview?
It worked fine last week.
I'm assuming it's a preference or setting that I mistakenly adjusted (??)
Please advise.

Houdini 17.5
Dual Nvidia Quadro P5000
128 gb ram
Ryzen 1920 Threadripper