Neal Coghlan

Aszyk

About Me

EXPERTISE
Freelancer
INDUSTRY
Advertising / Motion Graphics  | VR

Connect

LOCATION
London, United Kingdom

Houdini Skills

ADVANCED
Procedural Modeling  | Digital Assets  | Motion Editing  | Animation
INTERMEDIATE
Solaris  | Karma

Availability

I am available for Freelance Work

Recent Forum Posts

Day 21 | MOTION: KineFX | FLY | Animation March 21, 2025, 9:38 p.m.

BMO is back, and he's brought Jake along for the ride!




Some secondary motion kinefx fun for the wings, bringing that into APEX and then constraining Jake and BMO to the geese.

Finding bendy arms still a little tricky with APEX atm but I'm sure it can be fixed.
Also learned a little cloud workflow stuff today.

Day 18 | MOTION: KineFX | ROLL | Animation March 18, 2025, 8:54 p.m.

BMO has some fun on a desk chair

GSG for the chair.

A dops constraint network controls the desk chair rolling down the hill, along with rolly wheels and springy chair.
The chair is then used as a point deform on a rig to capture a skeleton and match the movement of a skeleton to the geo (so basically a reverse of a joint deform).

The anim is then injected into APEX so that BMO can be constrained to the chair - ideally I'd be able to aniamte extra stuff on top of this whole captured anim but I ran out of time!



Day 16 | MOTION:KineFX | JUMP | Animation March 16, 2025, 10:37 p.m.

BMO has evaded Demon Cat by doing some sweet tricks, like this bad to the bone heelflip!

Another hand anim KineFX to Apex rig
GSG Terrazzo for the floor