Benjamin Read

Ben Read

About Me

Expertise
VFX Artist
Location
Australia

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Recent Forum Posts

Vertex Animation Shader - Unreal 4.20.1 for iOS 11.4.1 Aug. 14, 2018, 8:44 p.m.

One thing I did find out, that is probably more of an UE4 issue, but UE4 isn't compiling code for Metal SM5.

This is what I get when I ask UE4 to compile shader code for the material that was generated from Houdini using the Metal SM5 API.


Everything else (i.e.: openGL, Vulkan) compile fine

Vertex Animation Shader - Unreal 4.20.1 for iOS 11.4.1 Aug. 14, 2018, 2:18 a.m.

Thanks for the response Luiz,

My unreal settings for rendering on iOS.


In houdini I also tried it with the export for mobile option turned on and it didn't seem to change anything when exported to the iPhone 7 plus.

These are the iOS material settings that are currently unchanged in Unreal Engine 4.

Vertex Animation Shader - Unreal 4.20.1 for iOS 11.4.1 Aug. 8, 2018, 10:09 p.m.

Hello,

I'm currently using Houdini 16.5.536 (Game Tools version 1.30), Unreal Engine 4.20.1 and building for iOS 11.4.1.

As a test I took a grid and added a sine wave to it in houdini.

Which works fine in the editor but when I launch it onto my phone it looks like this


I've taken a look at the examples given at GDC 2017 to make sure I had the correct import settings for the picture files. I've also added the hip file, just in case.