Евгений Коваленков

Evgeniy Kovalenkov

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Recent Forum Posts

How to control Fragture object Nov. 25, 2017, 4:56 p.m.

* lower collision padding in rbd object

* pop drag node (works with packed prims) with vex code: if (length(@v)<0.4) { airresist = 30; }

* pop wrangle:



if (length(@v) < 0.4) {
v@w *= 0.85; // rotational velocity drag
v@v *= 0.85; // velocity drag
}

if (length(@v) < 0.05 && @Frame > 50) {
i@active = 0;
}