Aleksandr Kirichenko
FaitelTech
About Me
EXPERTISE
Generalist
INDUSTRY
Film/TV
Houdini Skills
INTERMEDIATE
Procedural Modeling | Digital Assets | Cloth | Solaris | Karma | Lighting | Pyro FX | Destruction FX | PDG | VEX | Python
BEGINNER
Environments | Character Rigging | Motion Editing | Animation | Hair & Fur | Crowds | Muscles | Fluids
Availability
I am available for Full Time Work
My Gallery
Recent Forum Posts
On the model, everything is zero Jan. 15, 2025, 6:48 a.m.
You probably have the UV Coords toggle enabled in the viewport's Display Options.
VirtuCamera plugin: Virtual camera for Houdini (Py3) and iOS Jan. 9, 2025, 11:55 a.m.
octavio.halo
Any chance for a Python 3.11 version?
https://github.com/shycats/PyVirtuCamera/releases [github.com]
I would love to update it, but the latest version of the available API is still 3.10 https://github.com/shycats/PyVirtuCamera/releases [github.com]
KT to TMI? Nov. 27, 2024, 2:58 a.m.
If you'd like to use just kelvins without luminance, you can apply them using Color Picker.
If you have Kelvins + Luminance Chart [physicallybased.info], you can make a VEX wrangle to convert Temperature + Luminance to XYZ universal color space and then to linear sRGB;
If you have Kelvins + Luminance Chart [physicallybased.info], you can make a VEX wrangle to convert Temperature + Luminance to XYZ universal color space and then to linear sRGB;
int temperature = chi("Temperature"); int luminance = chi("luminance"); vector blackbody = blackbody(temperature, luminance); vector rgb = xyztorgb(blackbody); @Cd = rgb;