Fedor Koleganov
FedorK_FX
About Me
EXPERTISE
VFX Artist
INDUSTRY
Film/TV
Connect
LOCATION
Canada
WEBSITE
Houdini Skills
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Not Specified
Recent Forum Posts
Vellum Collision Velocity June 22, 2026, 11:55 a.m.
I believe if you have a v attribute on collision surface points it should override the velocity calculated at sim time, maybe try putting some extreme values there to check, the effect could just be very subtle with your current values. If you don't have the attribute then the solver will try to calculate it from the change in point positions (so it will make a mess in changing topology cases).
Houdini 22 Sneak Peek June 11, 2026, 4:10 p.m.
LukePFedorK_FX
I'm hoping that FX related features just didn't make it into the Sneak Peek, it looked very sparse in that area. Cool features in other contexts though!
Doubt it. Looking at the Hive talks there’s no section on vfx other than the recipes. I was hoping they would finally address the random cooking and out of opencl memory errors (without falling back to cpu), speed of fluids, and do more opencl speed improvements
Yeah, saw the presentation topics just now. Pretty sad, but some of those smaller improvements could be in the full change log. I'll wait for the release first.
Houdini 22 Sneak Peek June 11, 2026, 11:04 a.m.
I'm hoping that FX related features just didn't make it into the Sneak Peek, it looked very sparse in that area. Cool features in other contexts though!