Manuel Meier

Gilgamesh

About Me

EXPERTISE
Student
INDUSTRY
Film/TV

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LOCATION
Germany
WEBSITE

Houdini Skills

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Not Specified

Recent Forum Posts

Distribute points (randomly) in a mesh with an increase in density towards the center (Points from Volume) March 18, 2017, 9:37 a.m.

Hello,

I'd like to randomly distribute points in a sphere but I'd like to increase density towards the center of it.

It took me some time to realise that I can't use the Scatter Node to distribute them inside a mesh, and so I use the Points from Volume Node.

In another thread [sidefx.com] I found basically what I was looking for, except it uses a plane and the Scatter Node. How do I translate this into a volume?
(Ideally I could controll the density with a ramp from surface to center.)

Rohan Dalvi - Rocketship Tutorial in Houdini 16 (and the Group Node) March 17, 2017, 7:55 a.m.

Thank you so much, I get it now!

I also realise that I posted this in the wrong board.

Rohan Dalvi - Rocketship Tutorial in Houdini 16 (and the Group Node) March 16, 2017, 12:24 a.m.

I couldn't find the old Group Node in the Tab Menu.

The Copy Stamp node doesn't provide me with the same parameters that I see in the video.