Jesper Säther
Jespersather
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Muscle sim - Tissue surface not colliding with muscles Feb. 2, 2024, 3:33 p.m.
However, I now am stuck at the skinning stage. No matter what I pipe into the input2 the simulation wont move at all.
The Attach geometry moves fine, but the skin just sits there motionless.
The Attach geometry moves fine, but the skin just sits there motionless.
Muscle sim - Tissue surface not colliding with muscles Jan. 31, 2024, 4:59 p.m.
stereocolor
I'll try to remember to circle back to this when I'm able to provide a simplified example, I think there might be a bug in the tissueVellumSolver or the documentation could be worded better.
I managed to solve the problem by converting surface of the muscle tets to polygons manually.
From what I gather the tissue solver sets up internal collision surfaces, but the muscle surfaces are not picked up unless I convert them to polygons manually (I did not see this mentioned in the documentation).
See the attached image for my fix (green network box). Hopefully this is helpful to others that experience the same issue.
Oooh, Thanks you! Have been pulling my hair out over this. Works like a charm
