Tim Taylor

Kernit the Font

About Me

EXPERTISE
Generalist
INDUSTRY
Advertising / Motion Graphics

Connect

LOCATION
United Kingdom

Houdini Skills

Availability

Not Specified

Recent Forum Posts

Translate / Pivot Translate relative to world zero Issue. July 23, 2018, 10:19 a.m.

Thanks for the video Fianna! Looks like the ‘Clean Transforms’ etc is what I need to zero the translation out. I hadn't used that before. Just a different way of working. #houdinimindset

Translate / Pivot Translate relative to world zero Issue. July 23, 2018, 8:42 a.m.

Hi all,
Quick Super-n00b question. Can anybody show me how to move the pivot and have it relative to world zero? I've had a search around, but can't find any solutions.

I've got a bowl I want to sit on world zero, but it's currently floating in the air. I enter pivot mode and move the pivot to the bowl base, but here's the issue: In C4D I would exit pivot mode, Y position would have now shifted relative to world zero, I would enter 0 and the bowl would pop to 0,0,0. With Houdini, the Translate hasn't moved, so when I move the bowl manually down to world zero the y is at -9 or something.

Thanks in advance,
Tim

panning the 3d viewport without a middle mouse button June 24, 2018, 6:11 a.m.

Thank you so much! That was driving me nuts.