Leefmc

Leefmc

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Recent Forum Posts

Questions from a potential Customer. July 15, 2008, 8:35 p.m.

Very well wrote reply, thanks

Note that i am digging into the python sdk now, and i think i got the GUI side of things taken care of, but i am still curious as to how “full” the HOU SDK is. (By full, i mean basically anything you can manually do in houdini, a python script can aswell.)

Questions from a potential Customer. July 14, 2008, 9:26 p.m.

Mike_RB
Leefmc: this might be a good place to hang out as well:

http://forums.odforce.net/index.php?s=821b70bb79bc3d742cbdf84d3bf8ef3f&showforum=18 [forums.odforce.net]
Yea i saw them, but wasn't sure. Spose i'll give it a shot. Overall these forums seem populated, but rather lacking on the categories. Its nice to have content separation heh

Questions from a potential Customer. July 13, 2008, 11:25 p.m.

probbins
So that we have a benchmark, can you load up the Toon Character from the Auto Rigs shelf and animate that. Let us know what your performance is then.
Actually that is what i was using.

Its gatta be just my computer or something.. because i experienced a similar reaction when i was following the DT Intro course and i loaded their first mousetrap scene. I could rotate the scene viewport just fine, it acted as smooth as butter, but as soon as i selected a piece of geometry it lagged for a good 3-5seconds. Basically the same thing with the toon character, except maybe .25s lag when selecting rig controls.

3.0ghz P4 HT, Radeon x600 Mobile (IIRC), 2 Gig Ram, etc.
Not a great laptop i know, 2 years old, but for 2 years it was my animation laptop for XSI with no troubles (and i made heavy rigs heh).