LuSkar
LuSkar
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Node shifting makes me mad! Oct. 11, 2023, 7:04 a.m.
jerry7
You can disable MoveToGoodPosition():import hou def foo(obj,relative_to_inputs=True, move_inputs=True, move_outputs=True, move_unconnected=True): return hou.session.__bak_moveToGoodPosition = hou.Node.moveToGoodPosition hou.Node.moveToGoodPosition = foo
If you want to restore:import hou hou.Node.moveToGoodPosition = hou.session.__bak_moveToGoodPosition
Thanks a lot! It works properly!
Node shifting makes me mad! Oct. 9, 2023, 5 p.m.
I do hope that the devs will notice that and fix with next Houdini version 🙃
Node shifting makes me mad! Oct. 9, 2023, 10:29 a.m.
I always try to keep my node network clear and snapped to the network grid, but every time when I create new node through a viewport it shifts all my nodes and makes a mess. As I suppose this occurs because the moveToGoodPosition() python function is launched. I can endure it no longer Is there any way to solve it? The option "Make Room for New Nodes" doesn't help