Neil Scholes


About Me

Director & Producer Currently creating a sword & sorcery, sci-fi, mini-epic, fantasy adventure short film. Founder of Valkyrie Beowulf, a film studio for imaginative visual storytelling and art.
VFX Artist


London, United Kingdom

Houdini Skills

Mantra  | Lighting  | Pyro FX
Procedural Modeling  | Environments  | Digital Assets  | Motion Editing  | Animation  | Solaris  | Karma  | Fluids  | Destruction FX  | Realtime FX  | VEX
Character Rigging  | Hair & Fur  | Cloth  | Crowds  | Muscles  | PDG  | Python


I am currently employed at Valkyrie Beowulf

Recent Forum Posts

H20 - SideFX still doesn't get it imho - re artists... Nov. 13, 2023, 3:21 a.m.

I agree that computer graphics is hard - and by extension houdini - ultimately being good at anything requires both thinking and effort; a different paradigm to using AI.

Houdini will certainly benefit from further development, however Houdini's core power is allowing artists to manipulate numbers to create art; and that involves thinking and problem solving - which isn’t easy.

I love the scene animate controls and set up! Nov. 10, 2023, 3:06 p.m.

Really amazing and easy to use....

Apex rigging looks.... daunting.... BUT amazing.

Linux or Windows Oct. 19, 2023, 1:28 p.m.

Interesting thread - I started using pop os a few years back and working houdini and nuke in pop os is fantastic - snappy / stable / amazing use of resources - no issues at all

Yes you need to learn some Linux tricks - but nothing compared to actually learning houdini

Pop os is super simple

And you can set up your own shell environments based on projects etc

Linux is awesome