Niels Van Diermen

Niels Van Diermen

About Me

EXPERTISE
Game Artist
INDUSTRY
Gamedev

Connect

LOCATION
Netherlands

Houdini Skills

Availability

Not Specified

My Tutorials

obj-image Intermediate
Tilt Brush to Game Engine Pipeline - Houdini exporter tool

Recent Forum Posts

Python: Segmentation Fault 7340 when deleting all items in a folder July 2, 2019, 3:49 a.m.

I am getting a fatal error anytime I try to delete all the child nodes inside of a node with a python node:

objfolder = hou.node("../../objs")

if(len(objfolder.allItems())>1):
    objfolder.deleteItems(objfolder.allItems())

Anyone know a fix or workaround?

Thanks!

Mesh split question April 9, 2015, 5:27 p.m.

I have been working with the Houdini Engine for a couple weeks now and I havent found the correct way to actually split meshes.

What would be the correct way to split meshes so I end up with 2 or more static meshes in Unreal? I managed to do it with a simple cube and a sphere by making the sphere a primitive. But that wont work for generated geometry.

thanks in advance!

Saving Instantiated assets crashes Unreal April 9, 2015, 4:10 p.m.

yes that has fixed it!
Nice and fast support!