Alex Jenyon


About Me

Not Specified
Not Specified


Recent Forum Posts

Baking substance maps in Houdini Engine March 3, 2019, 7:20 p.m.

No - I haven't made any progress since my post in December.

Speaking to some programmer friends of mine, consensus seems to be my method #3 is the most likely, but probably requires some code that currently beyond my ability to create.

Simple HDA works in Unreal, but not in Unity Jan. 10, 2019, 12:13 a.m.

I’ll try this weekend - but wanted to thank you for the quick reply.

Appreciate the help!

Simple HDA works in Unreal, but not in Unity Jan. 6, 2019, 8:06 p.m.

Hello - really appreciate the help.

I opened the scene in Houdini, and (as you suggested) it didn't show any geo. Adding a null as an input fixed the issue in Houdini, though I'm not entirely sure why this would be needed, since the original .HDA had an attached input, too.

In Unity, I therefore added an additional input manually under the ‘input nodes’ tab. This still gives the same “no geometry created” error, but DOES create something:

Only the outline, though - and assigning a different material doesn't do anything.

Seems like I'm getting something very basic, very wrong. My .HDA is attached (limited commercial license):

Be great if you could point me in the right direction.