Serg reinforcedcc
Serg reinforcedcc
About Me
Connect
LOCATION
Not Specified
WEBSITE
Houdini Skills
Availability
Not Specified
My Gallery
Recent Forum Posts
The instances do not have a collision. Jan. 20, 2025, 3 p.m.
Some models have a collision that was exported via FBX.
When I use the Houdini Engine and use the points with the "unreal_instance" attribute of the links to these models, the collisions disappear here.
In the picture on the left there are just models, on the right there is an asset without a collision.
Help. Where is the collision, why does it disappear in the asset?
Houdini 19.5.435
When I use the Houdini Engine and use the points with the "unreal_instance" attribute of the links to these models, the collisions disappear here.
In the picture on the left there are just models, on the right there is an asset without a collision.
Help. Where is the collision, why does it disappear in the asset?
Houdini 19.5.435
maximum number of vertex on the model April 17, 2018, 6:49 p.m.
Thanks, I installed version 2017.3 and now it really works.
maximum number of vertex on the model April 17, 2018, 4:13 p.m.
the maximum number of vertex on the model 65535. Is it possible to work around this and work with more than 65535?
“Part Ungrouped_113 has vertex count of 68832 which is above Unity maximum of 65535.
Reduce this in Houdini.”
“Part Ungrouped_113 has vertex count of 68832 which is above Unity maximum of 65535.
Reduce this in Houdini.”