Soyoun Shin
Soyoun Shin
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Recent Forum Posts
Houdini to unreal VAT cloth, issue about color and alpha Jan. 4, 2023, 1:29 a.m.
Hello guys.
Here is the images when I export tearing cloth simulation which has worked in houdini to Unreal5 through VAT node.
when I exported color and alpha attribute, and I checked it has an issue like this image in unreal.
I exported uv only, and I set color and alpha in unreal, there is a same issue either.
Could I get some help for why this is happening?
Here is the images when I export tearing cloth simulation which has worked in houdini to Unreal5 through VAT node.
when I exported color and alpha attribute, and I checked it has an issue like this image in unreal.
I exported uv only, and I set color and alpha in unreal, there is a same issue either.
Could I get some help for why this is happening?
Fire matte Render May 3, 2019, 11:01 p.m.
Oh It’s so simple! I will try that in houdini17!! Thanks
get back rotation after working at origin. Aug. 17, 2016, 4:50 a.m.
Hi guys.
I'm working point transformation(which is about tutorial by Rohan Dalvi) with moving object. It's hard to control so I hold the frame and moved the object to origin with Transformation SOP.
After finishing work, I have problems when I get it back to animated position.
I used Transformation SOP with centroid of animated object's position. but I couldn't get rotation.
How can I get exactly rotation values from work at origin to animated position?