James Williams

TRex92

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Freelancer
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United States
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Recent Forum Posts

HDA Path and Houdini Engine for Unreal Feb. 4, 2021, 10:34 a.m.

I noticed that if you save an HDA in unreal that has a path mapping using environment variables, and then open the level on a different machine where the path mappings differ that unreal uses the saved path for the HDA on the original machine. Is there a way to make sure that unreal updates the HDA path on level open rather than having to manually rebuild or reimport the HDA instance? I'm using V1 of Houdini Engine. Has this been fixed in V2?

Executing Tops inside of Unreal Jan. 6, 2021, 7:20 p.m.

Is it possible to execute a top network using a button and callback script on an HDA inside of Unreal? When I press the button in Houdini my code executes and the topnetwork runs. but If I try to press the button in Unreal it doesn't work. Any ideas?

I should have added that I'm using v1 of Houdini engine so it may not be possible.

COP Bit Depth Dec. 17, 2020, 6:40 p.m.

I'm having some issues with COPs where as soon as I try to perform a channel copy, with both images set to 16 bit integer depth, the resulting ROP file output changes the image to 64bit. Does anyone know a fix for this as I would like to keep it at 16.