WotS

WotS

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Character design pipeline for animation in Houdini March 29, 2014, 8:20 p.m.

Hi.
In the next few months, I decided to learn the character set-up and character animation in Houdini. But above all, in order to animate and set-up the character it should be first modeled and textured. For character creation i decided to use Silo, ZBrush and Photoshop. Tell me please how I can build my pipeline more comfortable based on this programs? Maybe someone use the same software for character creation?

In character creation, as well as animation and character set-up I'm a newbie. Therefore, I ask you to give me your answers and advices as detailed as possible.

Softimage to Houdini guides March 22, 2014, 12:55 p.m.

What about ICE to VEX guide?

P.S. Sorry if this question already was.

ICE logic to Houdini March 10, 2014, 2:56 a.m.

Big thanks for the great idea, Javier! It works!