Chris Sweeny
chrissweeny
About Me
EXPERTISE
Student
INDUSTRY
Film/TV
Connect
LOCATION
Australia
WEBSITE
Houdini Skills
Availability
Not Specified
Recent Forum Posts
How to group by filter expression in Houdini 16 using "$CR>". Sept. 5, 2017, 6:21 a.m.
Got an answer from another forum. Figured I'd leave the solution here for anyone else needing the work around.
I needed to paint the geometry.
Then add a Group node and a GroupExpression node. Set both to points.
Then use the VEXpression “@Cd.r > .2”.
Got me the results I needed!
I needed to paint the geometry.
Then add a Group node and a GroupExpression node. Set both to points.
Then use the VEXpression “@Cd.r > .2”.
Got me the results I needed!
How to group by filter expression in Houdini 16 using "$CR>". Sept. 5, 2017, 5:32 a.m.
Hi everyone,
I'm following a Houdini 15 tutorial and i'm using Houdini 16. Seeings as the group node has been changed in H16 i'm having trouble getting the same results. The tutorial uses a paint node to highlight a section of geometry and then uses H15's group node to select the painted geo. It then makes that selection into points and enters the expression “$CR>.2” into the filter expression box.
Does anyone know how to replicate this in H16 with the new group nodes? I've included a screen shot of the tutorial for reference. Any help is really appreciated.
Chris
I'm following a Houdini 15 tutorial and i'm using Houdini 16. Seeings as the group node has been changed in H16 i'm having trouble getting the same results. The tutorial uses a paint node to highlight a section of geometry and then uses H15's group node to select the painted geo. It then makes that selection into points and enters the expression “$CR>.2” into the filter expression box.
Does anyone know how to replicate this in H16 with the new group nodes? I've included a screen shot of the tutorial for reference. Any help is really appreciated.
Chris
Houdini 16.0.6 Fire Sim | VDB Conversion and Export for use in Maya 2017 Aug. 16, 2017, 1:52 a.m.
Hi everyone, I'm working on a student short film and I'm attempting to export my fire sim as VDB files to use in Maya 2017. I've followed a number of tutorials but my VDB files are all coming out at 1KB. Would someone be able to suggest a solution or be willing to take a look at my hipnc file?
Any help would be greatly appreciated.
Kind regards,
Chris (AUS)
Any help would be greatly appreciated.
Kind regards,
Chris (AUS)