druitre

druitre

About Me

Expertise
Not Specified
Location
Not Specified
Website

Connect

Recent Forum Posts

For loops and timeshift April 17, 2018, 10:19 a.m.

Hi guys, just found this thread as I was searching for an answer on how to do random time offset. In my case I have an alembic with deforming geo that I want to pointcopy to a number of simulated particles (also an alembic).

The setup in this thread seemed to be working, but then i noticed that the timeshift not only shifts the time of the object to be copied but also of the points to copy them onto.

How to make the timeshiftnode understand that it's only one of the two to shift and not both?

(In my scene I also found a way to randomize the time in a way that suited my needs better, the switch allows for switching back to the original timeshift)


Thanks,
Jasper

Move multiple 'copied' objects along a spline Feb. 28, 2018, 4:26 a.m.

Thanks both, works like a charm!

- Jasper

Move multiple 'copied' objects along a spline Feb. 22, 2018, 12:25 p.m.

Hi friedasparagus, thanks for your example. I was looking for something like this.

I have a next question you or someone else can maybe help me with: would it be possible to introduce a randomness to the amount each point is offset?

Thanks,
Jasper