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Recent Forum Posts

subnet with multiple outputs at obj level June 23, 2022, 8:47 p.m.

I'm trying to work out a process for organizing and publishing different aspects of a network. Given what I have, the most straight forward approach would be to convert different parts of my network that I want to publish independently into subnetworks, but I've found that I cannot create multiple outputs for subnetworks that exist at the obj root. All I need is basically a network box (i.e. a wrapper that doesn't do anything of itself) displayed as a node for which I can set a specified number of outputs and on which I can create custom parameters that expose various settings of nodes within the wrapper, but there doesn't appear to be a way to do this. BTW - I've tried collapsing my nodes to a subnet and then creating a digital asset out of that, but it appears that the digital asset inherits the outputs limitation of the original subnet.

If you have any idea of how I might be able to accomplish what I'm trying to do, please let me know.

Varying clump effects by hair length March 21, 2022, 6:37 p.m.

Hi - I'm trying to work out how to drive the settings of a hair clump node by the length of the input hairs (ideally I'd have the option to do it either by the length of the generated hairs or the length of the guide curves).

For example: I'd like the blend value or the stray rate to decrease as the hairs get shorter.

Can anyone help me with this?