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Packaging with Houdini Niagra Error Aug. 31, 2020, 2:45 a.m.
Hi Guys,
I am trying to package my game in UE4 with houdini niagra actor on it but I always got an error that says:
=================================================================================================================================
UATHelper: Packaging (Windows (64-bit)): ERROR: Missing precompiled manifest for ‘HoudiniNiagara’. This module was most likely not flagged for being included in a precompiled build - set ‘PrecompileForTargets = PrecompileTargetsType.Any;’ in HoudiniNiagara.build.cs to override.
===================================================================================================================================
I have followed the installation video tutorial exactly the same way.
For specification:
I am on Windows 10 64bit and running Unreal Engine 4.25.3
Could someone please help me how to fix issue?
Thank you in advanced!
I am trying to package my game in UE4 with houdini niagra actor on it but I always got an error that says:
=================================================================================================================================
UATHelper: Packaging (Windows (64-bit)): ERROR: Missing precompiled manifest for ‘HoudiniNiagara’. This module was most likely not flagged for being included in a precompiled build - set ‘PrecompileForTargets = PrecompileTargetsType.Any;’ in HoudiniNiagara.build.cs to override.
===================================================================================================================================
I have followed the installation video tutorial exactly the same way.
For specification:
I am on Windows 10 64bit and running Unreal Engine 4.25.3
Could someone please help me how to fix issue?
Thank you in advanced!
Packaging with Houdini Niagra Error Aug. 29, 2020, 10:02 p.m.
Hi Guys,
I am trying to package my game in UE4 with houdini niagra actor on it but I always got an error that says:
=================================================================================================================================
UATHelper: Packaging (Windows (64-bit)): ERROR: Missing precompiled manifest for ‘HoudiniNiagara’. This module was most likely not flagged for being included in a precompiled build - set ‘PrecompileForTargets = PrecompileTargetsType.Any;’ in HoudiniNiagara.build.cs to override.
===================================================================================================================================
I have followed the installation video tutorial exactly the same way.
For specification:
I am on Windows 10 64bit and running Unreal Engine 4.25.3
Could someone please help me how to fix issue?
Thank you in advanced!
I am trying to package my game in UE4 with houdini niagra actor on it but I always got an error that says:
=================================================================================================================================
UATHelper: Packaging (Windows (64-bit)): ERROR: Missing precompiled manifest for ‘HoudiniNiagara’. This module was most likely not flagged for being included in a precompiled build - set ‘PrecompileForTargets = PrecompileTargetsType.Any;’ in HoudiniNiagara.build.cs to override.
===================================================================================================================================
I have followed the installation video tutorial exactly the same way.
For specification:
I am on Windows 10 64bit and running Unreal Engine 4.25.3
Could someone please help me how to fix issue?
Thank you in advanced!
Houdini Data Interface for UE4's Niagara Aug. 29, 2020, 9:48 p.m.
Hi Guys,
I am trying to package my game in UE4 with houdini niagra actor on it but I always got an error that says:
=================================================================================================================================
UATHelper: Packaging (Windows (64-bit)): ERROR: Missing precompiled manifest for ‘HoudiniNiagara’. This module was most likely not flagged for being included in a precompiled build - set ‘PrecompileForTargets = PrecompileTargetsType.Any;’ in HoudiniNiagara.build.cs to override.
===================================================================================================================================
I have followed the installation video tutorial exactly the same way.
For specification:
I am on Windows 10 64bit and running Unreal Engine 4.25.3
Could someone please help me how to fix issue?
Thank you in advanced!
I am trying to package my game in UE4 with houdini niagra actor on it but I always got an error that says:
=================================================================================================================================
UATHelper: Packaging (Windows (64-bit)): ERROR: Missing precompiled manifest for ‘HoudiniNiagara’. This module was most likely not flagged for being included in a precompiled build - set ‘PrecompileForTargets = PrecompileTargetsType.Any;’ in HoudiniNiagara.build.cs to override.
===================================================================================================================================
I have followed the installation video tutorial exactly the same way.
For specification:
I am on Windows 10 64bit and running Unreal Engine 4.25.3
Could someone please help me how to fix issue?
Thank you in advanced!