Frank Serin
frankserin96
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How can I separate overlapping Vellum geometry before the si Sept. 12, 2026, 2:26 a.m.
I have several Vellum objects starting with intersections/overlaps, and I want them to separate before the actual simulation begins.
In RBD/Bullet I can use:
i@found_overlap = 1;
to force the pieces to resolve overlaps.
Is there an equivalent workflow or attribute for Vellum? I’m looking for a way to untangle/separate the geometry first, then let the normal Vellum simulation start.
In RBD/Bullet I can use:
i@found_overlap = 1;
to force the pieces to resolve overlaps.
Is there an equivalent workflow or attribute for Vellum? I’m looking for a way to untangle/separate the geometry first, then let the normal Vellum simulation start.