gamestartwin

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[Best Houdini Utility] Ultimate Lines Animation Tool 终极线动画工具 Jan. 14, 2024, 10:55 p.m.

Video address视频地址:
https://www.bilibili.com/video/BV1Qt4y1R7Ci/?vd_source=e681992a5f54ef4ba6b3c2009796a533 [www.bilibili.com]

Ultimate Curve Animation Tool
It is possible to quickly process terrible and bad models in batches
To do infinite loop animations (including trees, closed loops)
Can be used in conjunction with other functions for rainwater, advertising packaging, magic, deformation
I will update a video with details. I will explain in a mixture of baby English and Chinese.
I hope you can understand, hahaha

终极曲线动画工具
可以批量把可怕的烂模型快速处理好
来做无限循环动画(包括树、封闭环形)
可以配合其他功能做雨水、广告包装、魔法、变形……
我更新个细节的视频。我用宝贝英语和中国话混合讲解。
希望你们能懂,哈哈哈

Here is an introduction to the tools:
I made a scene and processed the model of rules into a very scary model. Their point sequence is messy and the trees intersect severely. I will use this for testing.

With my HDA tool, you can create and use the four major functions multiple times, including detecting models (Check), preprocessing models (Pre-Do), coloring and compositing (Color), and moving along lines (Run Loop).

1. Check model (Check):
Can detect poor models for color differentiation, such as useless points, closed loops, intersections, and trees

2 Preprocessing model (Pre-Do):
Prepare the model for future use.
To create an animation, one must consider the orientation of the animation. Of course, if you don't choose anything within the group, it can still look great, but the tree doesn't think so.You can choose a group, specify the starting point of the line, or choose a second group, which can specify the zero direction of the closed circular line.
Randomness allows lines outside the previous group to be randomly oriented, and groups with random directions can precisely randomly select the desired lines. So both specified and random directions can be easily mixed and controlled.
It can also subdivide curves, needless to say, it's very simple

3. Color and Composition (Color):
Color (Make). Contains general attack gradients, sine waves, noise, and randomness.
Sub Ramp (Sub-Ramp). Able to separate areas of messy color blocks, and re gradient each color block according to the direction of the curve.
Merge (Merge). Can control the mixed mode, forward and backward, and weight when merging two nodes like Nuke software

4 Run Loop Color (Run Loop):
Normal offset Color (Offset), which offsets colors in the direction of the line and can exceed the line head and tail
LoopOffset Color (Loop_Offset), different from the above, can be looped, whether the line is sealed or not, and can move in a loop with the head and tail connected


下面是工具介绍:
我做了个场景,把规则的模型处理成非常恐怖的模型。他们的点序列是乱起八糟的,树交叉的很厉害。我就用这个做测试。
用我的hda工具,你可以多次创建使用四大功能,依次可以检测模型(Check)、预处理模型(Pre-Do)、上色与合成(Color)、沿着线动起来循环跑颜色(Run Loop)。
1 检测模型(Check):
可以检测不好的模型进行上色区分,比如无用点、封闭环、交叉点、树
2 预处理模型(Pre-Do):
将模型处理好以便后续使用。
线要做动画,就得考虑动画朝向。当然组内什么都不选,也可以很好看,只是树不这么想。可以选择组,指定线的起点,还能选第二个组,能指定封闭环形线的朝0向。
随机,可以让之前组以外的线,随机朝向哪里,随机方向的组可以精确随机需要的线。所以指定方向和随机方向,都能轻松混合驾驭。
还能细分曲线,不用多说很简单
3 上色与合成(Color):
上色(Make)。含有普攻渐变、sin波、噪波、随机。
子渐变(Sub-Ramp)。能够分离乱七八糟色块的区域,每个色块重新按照曲线方向给渐变。
合成(Merge)。能够像nuke软件一样,两个节点合并时控制混合模式、正反、权重
4 循环跑颜色(Run Loop):
普通偏移(Offset),按照线方向偏移颜色,可以超过线头和线尾
循环偏移(Loop_Offset),跟上述区别,是可以循环,不管线是封不封闭,都可以头尾相接循环运动