Liu YunPeng

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How to iterate the heightmap between Houdini and UE4 May 16, 2019, 3:19 a.m.

Hi,


I created a terrain through Houdini and imported the hda file into UE4.
It works well but if I want to get roads information which is including height/width from UE4. I have to re-export the heightmap from UE4 into Houdini and re-create a terrain and rematch the height.

So how to iterate the heightmap between Houdini and UE4 if I want to get some roads info or any changes in terrain's height?

Thanks in advance.

Can I add the second/third uv in Houdini? May 9, 2019, 10:27 p.m.

I did it!
Thanks for your information.

Can I add the second/third uv in Houdini? May 7, 2019, 10:52 a.m.

Unfortunately, I added a new uv attribute named ‘uv2’, but the second uv in 3dmax was not same as the houdini's after I imported the hda file.
I'd like to make a model with the second/thrid uv through houdini since my shader needs it to add some detail in Unreal Engine, and I want to finish it in houdini, it looks so cool, although I can adjust it in 3dmax.