guo li

guoli

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LOCATION
gaozhou, China
WEBSITE

Houdini Skills

BEGINNER
Procedural Modeling  | Character Rigging  | Animation

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Recent Forum Posts

Questions on blend shapes。 Aug. 24, 2026, 4:01 a.m.

william_harley
You can use the visibility node on the patch to hide it, before packing it.


Thanks for your guidance. I've hidden the faces as per the official documentation!

This is the gray trail from the operation, which looks quite ugly, and I want to hide it.

I made a GIF to demonstrate.

Questions on blend shapes。 Aug. 22, 2026, 1:24 p.m.

Yesterday I went to the supermarket to buy food, and suddenly a question popped into my mind, so I quickly came to the forum to ask the experts.

When making Patch sliders for blend shapes, why do I see gray tracks when I move the sliders, while the demo in the official documentation doesn’t have any tracks?

I want to ask, how can I remove these tracks?

Thanks to all the pros.

Can pos blend control feather bones? Aug. 6, 2026, 10:26 p.m.

william_harley
Hi, you can also give the set driven key a go. This way you dont have to deal with all the skeletons and things. You simply pose the wing and feathers using the apex_rigpose sop and use that in the set driven key to do the pose blending.

This is what we used for Cedric the chimp that we showed off in the demo.


Thank you, yes, this solves the problem! Yay~