Jesus Fernandez


About Me

Technical Director
United Kingdom


My Tutorials

obj-image Beginner
Grooming a Rat

Recent Forum Posts

Rat Groom wip and updates - First Post and Second deleted May 17, 2020, 4:54 p.m.

I don't think I ever saw a rat that looks like this,regardless of breed. But, if this is not an important part of this project, you should've probably said so from the moment I criticized the work (with good intentions, mind you) instead of praising my feedback. Like, before I received a vitriol filled private message, from an unnamed user.

Now, I'm going to take this as a challenge and make a rat of my own. I'm looking forward to your feedback, so that we can hopefully learn something from each other

Go for it man!

Rat Groom wip and updates - First Post and Second deleted May 17, 2020, 4:29 p.m.

You'll have to look at the skin/flesh (face muscles) and eye balls size/placement, then. The model doesn't look realistic from your posted pics, even if I were to take into account that they're captured from an almost isometric view.
Yeah I think that level of realism on the model change so much from rat and rat and breed, that is not part of the goal of the series

Rat Groom wip and updates - First Post and Second deleted May 17, 2020, 3:58 p.m.

And “wip” means “just a test”? I was under the impression that it means “work in progress” towards a goal, which I assumed, most likely rightly so judging by his last post, that it's towards a model as realistic as possible. Also, he asked me what the problems with the modeling are, so he cares to at least some degree. So “nah, don't mind the modeling” sentiment seemed out of place then and even more so now, after additional info came in. I'll stop here with this, but man, this is so bizarre…

Anatomy but what areas do you refer too mostly?
Almost everything, but I'll mention these, as they're crucial for making it believable: head (shape, size, eyes, ears, snout, etc) and body length (rats are much longer - 1st link kinda shows that, while in the 2nd it's in their usual hunched over pose by which you probably judged its length)

Take a look at the head comparison below. The differences are stark.
You can get very close to how it needs to look without changing topology, just by pushing/pulling points.

I think you are being cheated by the camera, as here I have a CRAZY 200+ mm which gives that effect. the model is actually anatomical to a head skull scan.

and this is not the final model, this was part of the development process