jorxster

jorxster

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Recent Forum Posts

**SOLVED** LUT issue? Render view different from Composite view? Jan. 28, 2020, 5:24 p.m.

Hey jsmack, thanks for the fast reply. Judging the trademark, I'm sure this question gets asked alot!

This is especially interesting to me as a pipeline TD– how would you go about troubleshooting or narrowing such an issue down, or is it pretty much manual, was this discovered by manually disabling the sky texture?

cheers,
Jordan

**SOLVED** LUT issue? Render view different from Composite view? Jan. 28, 2020, 4:15 a.m.

So in learning about COP2 networks, I've stumbled on a funny issue in Houdini 18.0.287 (Linux) which I can reproduce both at work and at home.

(image attached)

Problem: Render node (COP2) in the Composite View colour is dramatically different from the Render View, with the same render node referenced.

The steps to recreate are simple.
Create default : grid, sphere, Sky Light, Camera, Mantra node.
Click render in Render view. Sphere is casting a bluish shadow.
Got to COP2 network, create “Render” node to reference our default mantra node. Once it renders– note the image is red in colour, and the blue hue is completely gone.

I can't find anything related in the display options, am I missing something obvious?

cheers,
Jordan

**solved** : how to view value of attribute, @attr? Jan. 3, 2020, 11:51 p.m.

chrisgreb
You can LMB on the numeric parm label (instead of MMB) to see the evaluated value.
Also you can always drag and drop a parm to a Python Shell window to get a python object you can eval:

hou.parmTuple('/obj/box1/t').eval()

Hey, thanks Chris, much appreciated! That answers my question perfectly.