Josh Masters

joshmotion

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INDUSTRY
Advertising / Motion Graphics

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Houdini Skills

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Recent Forum Posts

Exporting GLTF with mutliple clips workaround? Aug. 11, 2026, 1:17 p.m.

Attached are screenshots of the basic node setup and output settings. I'm adding clips from different FBX character animations to the gltf output.

How to export multiple animation clips to a glTF? Aug. 3, 2026, 2:58 p.m.

Hi all, I finally cracked this. You gotta pack each animation, add a primitive string attribute with the clip's name, then enable "Multiple Clips" in the "Animated Pose Export" setting in the ROP GLTF Character Output SOP node, and fill in whatever your Clip Name Attribute is listed as. Then all clips import into Blender's NLA timeline nicely.

Exporting GLTF with mutliple clips workaround? Aug. 3, 2026, 2:58 p.m.

Hi all, I finally cracked this. You gotta pack each animation, add a primitive string attribute with the clip's name, then enable "Multiple Clips" in the "Animated Pose Export" setting in the ROP GLTF Character Output SOP node, and fill in whatever your Clip Name Attribute is listed as. Then all clips import into Blender's NLA timeline nicely.