Daniel Molnar

kmdani

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Recent Forum Posts

Exporting Crease to Alembic for Use in Katana/Arnold with Subdivide May 8, 2019, 5:27 a.m.

Dominikkirouac
By writing to sidefx, I finally understand what need to be done to export these data correctly.

There is a flag at the object level that need to be checked. Once check it will see you polymesh as a subdmesh and convert your creaseweight attribute the way katana is expecting it.

Need to test the process more in depth, but seems to be the solution.

Cheers!

I'm just writing this to here, in a hope, that others will find this via google search or other.

So I was trying to export creasing / creases to maya with alembic. I tried everything. But this, this solved it!
It would be nice, to have this on the actual alembic export rop, not to need to go obj level, and search for a hidden attribute.

Anyway, huge thanks for this!

Vellum Embedding highres geo March 17, 2019, 5:49 a.m.

Hi!

Is there a way to to embedding a highres geometry to vellum like with FEM? (FEM has this option after tetrahedra, to embed the highres geo to the sim, and get it afterward).

I checked the documentation, but couldn't find anything. Is my only option point deform?

Thanks!

Is there a way to assign a hotkey to the Guide Groom "Primitive group" parameter? Dec. 3, 2018, 4:58 p.m.

Hi there!

Is there a way to assign a hotkey to the Guide Groom “Primitive group” parameter?
I mean, that function is for masking, but it is really-really terrible to use while doing hands on work.
I need to click on the arrow in the Guide groom sop, select the curves that I want to mask (I select the non masked, but ok), I hit enter. I do grooming with my desired mask.
I want to mask other curves, I need to manually delete the edge primitives from the list (double click+del), click on the arrow, etc…

I mean, I was thinking about implementing this function for the Stroke node while holding down ctrl…

Am I the guy who just can't figure it out, or is it really that complicated? It would be pretty cool to use this otherwise.

Thanks!