lafave
lafave
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Recent Forum Posts
animated .gif image export from Mplay preset(s) ? July 22, 2022, 2:11 p.m.
Thank you, Matt, for this prompt reply!
I definitely think of You as the expert on Houdini .gif things
and I'm aiming to apply your ffmpeg paletteuse advice
to get .gif image files that will look better
than the dithered ones do when they get scaled down.
Thanks again!
-mike
I definitely think of You as the expert on Houdini .gif things
and I'm aiming to apply your ffmpeg paletteuse advice
to get .gif image files that will look better
than the dithered ones do when they get scaled down.
Thanks again!
-mike
animated .gif image export from Mplay preset(s) ? July 18, 2022, 5:56 p.m.
I'm pleased to find I can simply change the .mp4 extender to .gif
on the Output File specification in Mplay: File->Export->ffmpeg mp4...
to Save an Animated .gif image file that displays reasonably well in Chrome & Edge browsers!
But I'm hoping for a way to apply suitable ffmpeg settings
to achieve less-dithered/less-quantized-color results
for better looking display in Other apps' colorspaces (like 'Slack' chat for ex.)
I've noticed indications online that Roman Kikhtenko ONCE had an 'ffmpeg gif...' mplay Export option in 2017 :
CGTIPS 02 — EXPORT GIF FROM HOUDINI MPLAY #cgtips #houdini #python
? Q : Would anyone share with me a way I might Add an 'ffmpeg gif...' mplay Export option, please ?
-mike lafave
on the Output File specification in Mplay: File->Export->ffmpeg mp4...
to Save an Animated .gif image file that displays reasonably well in Chrome & Edge browsers!
But I'm hoping for a way to apply suitable ffmpeg settings
to achieve less-dithered/less-quantized-color results
for better looking display in Other apps' colorspaces (like 'Slack' chat for ex.)
I've noticed indications online that Roman Kikhtenko ONCE had an 'ffmpeg gif...' mplay Export option in 2017 :
CGTIPS 02 — EXPORT GIF FROM HOUDINI MPLAY #cgtips #houdini #python
? Q : Would anyone share with me a way I might Add an 'ffmpeg gif...' mplay Export option, please ?
-mike lafave
Enable Lock View to Camera in Python/Hscript Feb. 5, 2020, 9:42 p.m.
Yes, you are correct – lockCameraToView is Not there in 16.5
And I could have noticed that myself, had I bothered to look at the _internal_ hou.GeometryViewport HELP (instead of just online)
I will give it a try in 18 on my Son's (newly-built) PC when the opportunity presents itself
in the meantime I will probably try to make-do with “.saveViewToCamera(myCam)” (which IS there in 16.5), After user adjustments
(though I'm surprised there was never a way to do it using hscript)
Thank You for your patience and help on this!
-mike
And I could have noticed that myself, had I bothered to look at the _internal_ hou.GeometryViewport HELP (instead of just online)
I will give it a try in 18 on my Son's (newly-built) PC when the opportunity presents itself
in the meantime I will probably try to make-do with “.saveViewToCamera(myCam)” (which IS there in 16.5), After user adjustments
(though I'm surprised there was never a way to do it using hscript)
Thank You for your patience and help on this!
-mike