ling leng
ling leng
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Questions from Beginner of Houdini 13 Jan. 5, 2014, 4:38 p.m.
Hello, I just started with Houdini 13 and begin to learn it.
My main scope of work is : #particles, #networks, #architecture, #spaceframe
I have a few entry questions for Particle modelling:
1. What are the different possible ways to create LINES, POLYGONS, FACETS and/or TRIANGULATIONS between PARTICLE POINTS/VERTICES except using connectadjacentpieces? (please suggest as many as examples/tutorial as possible.)
2. What are the ways to adjust the WIDTH of the lines between points? (@width in popwrangle applied to import_source doesn't work for me at all.)
3. What kind of forces/attarctors can I use to fine tune the density of a particular area within the networked particle, and how to use them?
4. What's the difference between particles created by Source Particle Emitter applied to a Sphere and Pointsfromvolume applied to a Sphere?
Say, how can I create something simple like that in Plexus or Tracope Particlar in AfterEffect, in 3D?
Some random example: http://vimeo.com/44314479 [vimeo.com]
https://vimeo.com/47379455 [vimeo.com]
Many Thanks,
my Email is info@lingleng.co.uk
p.s. I am an architectural student.
Ling