madnessglory

madnessglory

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Recent Forum Posts

Fur flickering July 31, 2009, 4:36 a.m.

testing the fur fuction at Houdini 10, mantra. The outcome of image sequence seems flickering alot, and it is the same after applying Dynamic. :?

At first I kind of suspect the flickering may causes by shadow map, therefore I changed from Raytrace shadow to Depth Map shadow, by doing so the rendering time had been shortern up and faster but yet it still flicker when the camera moves around or either the character is moving. I'm not sure what is the problem that causing the flickering, it seems nice and pretty when it's a still image, but it's totally out of question when the is a animation. The following is the setting I'm having now.

Light type: spot light
Shadow type: Depth Map Shadow
Shadow bias: 0.08
Shadow Intensity: 1
Shadow Quality: 10
Shadow Softnes: 5
Auto-generate Shadow Map: checked (on)
Shadow Map scequence: created
Resolution: 2048 x 2048
Pixal sample: 3 x 3

Render Engine: Micropolygon Rendering
sampling Sample Pixal: 8 x 8

Is there any way to solve the problem, should I use PBR rendreing???? It would be an expensive way for the machine that I'm on.

NEED HELP IN MUSCLE SYSTEM IN HOUDINI July 17, 2009, 5:33 a.m.

Hi guys, i was working on a Rhino rigging for my project.I would like to put in a muscle system.I has try out the basic muscle system tutorial in sidefx website,but i would like to know more detail and how the muscle can work well in houdini 10.I have some question on that :-

1.Does Regions can be combine with the Metalball in “Capture Geometry's type”?

2.If you guys have any tutorial link regard the muscle and rigging system,mind to share it?

Sorry for my bad english.Thanks a lot.