Hi guys, i was working on a Rhino rigging for my project.I would like to put in a muscle system.I has try out the basic muscle system tutorial in sidefx website,but i would like to know more detail and how the muscle can work well in houdini 10.I have some question on that :-
1.Does Regions can be combine with the Metalball in “Capture Geometry's type”?
2.If you guys have any tutorial link regard the muscle and rigging system,mind to share it?
i think i am getting into skinning a bit more now, but i still have some questions:
1. after skinn a character, must i use the auto-rig tools or just use the pose tools and start animate? (i think i could, but maybe without great control?)
2. the quadruped rigging tutorial dont use any bones, so the auto-rig tool is a bone-skinning solution ready-made?
3. there are more questions…but for today just these ones