Matt Estela

mestela

About Me

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Matt Estela is VFX Lead in Residence at the UTS Animal Logic. Academy. Previously at Animal Logic he's been a VR Supervisor, Lighting Lead, Fx Lead, CG Supervisor, and is one of those annoying Houdini evangelists you don't want to sit next to on the bus.

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My Talks

obj-image ILLUME Webinar
“Non-VFX” VFX | Matt Estela
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Hypercubes for VR Noobs

My Tutorials

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CG Wiki | Maya to Houdini
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CG Wiki | Quick Tips
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CG Wiki | Houdini Long-Form Tutorials
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CG Wiki | Dynamics

Recent Forum Posts

Finding the point furthest away from another point? Dec. 14, 2018, 7:32 a.m.

Here's a brute force way!

Use nearpoints() to get a list of the nearest points. That list will be sorted nearest to furthest. Grab the last point in that list.

(edit)

Ugh, realised I'm running that same test for every point, not necessary. Swap the wrangle mode from ‘point’ to ‘detail’, so it only runs once.

How divide a mesh into small pieces and save them separately? Dec. 12, 2018, 7:45 a.m.

Assemble and pack, split sop using @Frame as the group, unpack, file cache a sequence?

Stadium crowd sim - How to get all bodies facing a set point? Dec. 7, 2018, 4:28 p.m.

Agents will point along @v if that attribute exists, here's one of many ways to do that. Its in the crowdsource object.

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