Matt Estela


About Me

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Matt Estela is VFX Lead in Residence at the UTS Animal Logic. Academy. Previously at Animal Logic he's been a VR Supervisor, Lighting Lead, Fx Lead, CG Supervisor, and is one of those annoying Houdini evangelists you don't want to sit next to on the bus.


My Talks

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“Non-VFX” VFX | Matt Estela
obj-image SIGGRAPH
Hypercubes for VR Noobs

My Tutorials

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CG Wiki | Maya to Houdini
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CG Wiki | Quick Tips
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CG Wiki | Houdini Long-Form Tutorials
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CG Wiki | Dynamics

Recent Forum Posts

Pyro Dissipate inside a volume Oct. 13, 2018, 8:41 a.m.

To be clear you can do this in 16.5 too, just a little tidier to setup in 17.

Pyro Dissipate inside a volume Oct. 12, 2018, 8:11 a.m.

Here's one way, I bet someone will find a cleaner method.

This takes advantage of the new nicer source volume dops in H17, so I create a volume to use as density, and a volume called ‘turbcontrol’ to use as a turbulence mask.

In dops I source both in, and set the control field of the gasturbulence to point to ‘turbcontrol’, and set its influence to 1.

Move a curve's points parametrically, how? Oct. 11, 2018, 7:09 a.m.