Matt Estela


About Me

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Matt Estela is a Senior Houdini Artist at RYOT. Previously he was VFX Lead in Residence at the UTS Animal Logic. Academy, and before that at Animal Logic he's been a VR Supervisor, Lighting Lead, Fx Lead, CG Supervisor, and is one of those annoying Houdini evangelists you don't want to sit next to on the bus.


My Talks

obj-image ILLUME Webinar
“Non-VFX” VFX | Matt Estela
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Hypercubes for VR Noobs
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Learning Houdini: You're Doing It Wrong and How to do it Right
Houdini: You're learning it wrong (no really this time)
obj-image Houdini HIVE Worldwide
Just the Tip(s)

My Tutorials

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Solaris LOPS
obj-image Intermediate
The Joy of VEX
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Building Generator
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CG Wiki | Maya to Houdini
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CG Wiki | Quick Lessons
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CG Wiki | Houdini Long-Form Tutorials

Recent Forum Posts

Vellum belt that affects a RBD wheel? May 27, 2022, 2:52 a.m.

Vellum and RBD can't directly affect each other.

Vellum does have a shape match constraint, which lets you make pretty rigid objects, and they then play nice with the rest of vellum.

Had a play today between other tasks, its ugly, and well past the point of 'is it worth it?', as I reckon you could fake it with just expressions and some clever sop tricks, but anyway, its a start.

Curious if anyone else has better ideas here. The alternative is go the other way, build this all in rbd, do the belt as a chain of connected rbd objects, but I'll leave that for someone else to solve.

Need Help ASAP! Redshift rendering color not showing May 24, 2022, 6:10 a.m.

lower level material assignments override higher level ones.

Karma XPU not accurately rendering standard shaders May 22, 2022, 1:14 a.m.

Yep, xpu is targeting materialx as its supported shader format. The mantra principled shader is getting live translated as a convenience, other mantra/vex nodes won't work.

Here's a hip of a stripey material built in materialx, it will work in both Karma CPU and XPU.