Matt Estela

mestela

About Me

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Matt Estela is VFX Lead in Residence at the UTS Animal Logic. Academy. Previously at Animal Logic he's been a VR Supervisor, Lighting Lead, Fx Lead, CG Supervisor, and is one of those annoying Houdini evangelists you don't want to sit next to on the bus.

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My Talks

obj-image ILLUME Webinar
“Non-VFX” VFX | Matt Estela
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Hypercubes for VR Noobs
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Learning Houdini: You're Doing It Wrong and How to do it Right
obj-image SIGGRAPH ASIA
Houdini: You're learning it wrong (no really this time)

My Tutorials

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Building Generator
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CG Wiki | Maya to Houdini
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CG Wiki | Quick Tips
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CG Wiki | Houdini Long-Form Tutorials
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CG Wiki | Dynamics

Recent Forum Posts

Looping Mixamo FBX animation April 4, 2020, 10:13 a.m.

How to Shade Particles in Viewport? April 3, 2020, 9:59 a.m.

Fun question, had a go at a cheap lighting setup. I merge in all the lights in the scene, read their colour, intensity, exposure, and use that plus their position to do some simple lighting calculations.

Could extend it to do normals, maybe even a estimation of the number of points between the light and the current point to do shadowing, but I reckon this works well enough as a test.

Time to dump Orbolt? April 2, 2020, 11:32 p.m.

Yeah, there's so many examples now of online marketplaces, with good templates for whats good, featured things, new releases etc (think apple's app store, epic store, steam etc), would love to get that level of quality and ease of use into orbolt, or an orbolt replacement.