Matt Estela

mestela

About Me

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Matt Estela is VFX Lead in Residence at the UTS Animal Logic. Academy. Previously at Animal Logic he's been a VR Supervisor, Lighting Lead, Fx Lead, CG Supervisor, and is one of those annoying Houdini evangelists you don't want to sit next to on the bus.

Connect

My Talks

obj-image ILLUME Webinar
“Non-VFX” VFX | Matt Estela
obj-image SIGGRAPH
Hypercubes for VR Noobs

My Tutorials

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CG Wiki | Maya to Houdini
obj-image Quick Tips
CG Wiki | Quick Tips
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CG Wiki | Houdini Long-Form Tutorials
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CG Wiki | Dynamics

Recent Forum Posts

Feature request | Smooth guide modifier on Guide Groom April 22, 2019, 6:37 a.m.

Best to submit feature requests to support@sidefx.com so they can be properly tracked. Start the topic with “RFE:” (request for enhancement) so it's clear what you're asking.

How to set Hair Generate render density? April 19, 2019, 7:49 a.m.

You could do it in several ways. Leave the render hair hidden, but use the force objects parameter in your rop to only turn it on at render time. Or if you're using a sops hair workflow rather than the high level obj system created by the shelf tools, you can split your display (blue) and render (purple) flags in sops to do a similar trick.

Learning path for an advanced Maya User April 18, 2019, 7:40 a.m.

Heh, I used Maya since v1.5, not far behind you.

Picked up Houdini a few years ago, took notes about my move from Maya, you might find it useful:

http://www.tokeru.com/cgwiki/index.php?title=HoudiniGettingStarted [www.tokeru.com]