mjnorris

mjnorris

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Recent Forum Posts

Noob question Jan. 13, 2015, 3:49 p.m.

Hi,

Unfortunately I can't use the alembic export as I have the Indie version.

Managed to come up with a solution, used a Rop_geometry node plugged into the DOP_import node of the fractured geometry and wrote it out as a .bgeo file.

Then read this back in through a file node to export as a .fbx

Noob question Jan. 12, 2015, 12:40 p.m.

Hi all,

Sorry for this noob question but I'm having a lot of trouble exporting an RBD sim as an FBX to maya.

So here's what I've tried:

1. selecting the geo node and going to the file>export>fbx options.
It did write a file but all it had in it was 2 locators.

2. dropping an ROP outputDriver into the geo node and writing out from there, I believe this is the normal way of exporting geo, but for the life of me I couldn't find any options there to export fbx!

I'm completely confused and any help would be much appreciated.

Thanks

FLIP cache, beginner question Aug. 29, 2014, 8:39 a.m.

It works!!

Thank you so much for your help