nburkard
nburkard
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vertices on surface of object Jan. 22, 2014, 2:11 a.m.
take the input surface your using for the tetrahedralize SOP peak it in a little bit, pop that into a VDB with fill interior flipped on
pop down a group node with the VDB as the secondary input and group everything that isn't contained the VDB.
pop down a group node with the VDB as the secondary input and group everything that isn't contained the VDB.
Wire solver collision prioritization Jan. 18, 2014, 12:50 a.m.
Is there a way to give the wire solver a collision prioritization using geometric collision? This would be used in a case where two collision surfaces intersect eachother
Houdini 13 Wishlist. July 2, 2013, 1:54 a.m.
update the foreach sop to have iteration controls (when your in the foreach network choose which iteration your on)