nearleyg

nearleyg

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first sand sim issues! Jan. 18, 2016, 7:33 a.m.

http://www.sidefx.com/docs/houdini15.0/grains/change [sidefx.com]

Some bits in there that look like they can address your basic issues:

“Increase the Shock Scaling Power on the POP Grains node to tame the initial bounce and create fluffier piles that almost look like snow.”

“Increase iterations. However, more iterations will make your simulation slower.”

“Turning off Enable Mass-Shock Scaling will also reduce the bounce, since the higher particles are heavier and won’t move as much on the second frame, but your piles will lose stability. ”

I'd obviously careful with that last one and try playing around with the first and second before that.