nish0612

nish0612

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Recent Forum Posts

Procedural animation July 13, 2008, 3:53 p.m.

Hi,

Is there a way to procedurally animate an object for a snake-like motion. ??… Help please.

Thanks

Growing decay/rust on a texture May 4, 2008, 11:33 a.m.

but that is just blending the textures together. Which is ok… but i need the decay to grow organically over the tiles… for example like in the film Day after tomorrow… when the frost kinda grows over the buildings…

:?:

Growing decay/rust on a texture May 3, 2008, 5:20 p.m.

hey,

thanks a million for that. the thing is i right now have a copy sop that copies the tiled pieces over a grid. The tiles have been simulated and brought in with a file sop. however if i apply the shader, its shading all the tiles individually and thus the decay is growing on each tile as well. I want the rust to grow globally over all the geometry/wall…. any suggestions…