julien Haillot

phant

About Me

Connect

LOCATION
Not Specified
WEBSITE

Houdini Skills

Availability

Not Specified

Recent Forum Posts

Cloth basics on animated character with vellum June 29, 2019, 4:22 a.m.

dylancollard
Hi everyone, I am currently working in H.17 and I am trying to simulate the bottom part of a dress for an fbx animated character.

What I have done is set up my vellum network, then cached out my fbx as a bgeo sequence, and that is what I am using to collide with my cloth. I used a vellum attach to geo to attach the cloth to the geo around her waist. This works great until the animation has her arms crossing through the vellum.

Instead of reacting against the vellum, the arms pass through it, and drag the vellum with it as it goes. I tried increasing the subdivisions of my model but that doesn't do anything. Is there some density attribute/parameter I am missing? The vellum reacts well to the legs of my character but her arms don't seem to react the same way. Any help would be awesome as I am a beginner and am just learning how this all works. Thanks!

I'll attach my scene file for anyone willing to take a look.

Hi, your file is calling to a missing chicken.bgeo ….